Hi, I'm Laundry

| Dylan Burchell | 19 | UK | Student |

Digital & Traditional artist with a strong passion for storytelling. My skillset is mostly in the creative field, I would consider myself a capable 2D Artist, 3D Artist, and Writer.


Artwork


Documents


Where to find me!

2D Digital Art


Dungeons & Dragons

D&D is one of my passions, I'd like to say in the few years I've played it, I've become quite accustomed to the settings presented in the sourcebooks put out by Wizards of The Coast.

Over time, as I've written my own supplementary material, I've developed characters I've fallen in love with for all the wrong reasons, and loathe for all the right ones. It's a hobby that's really brought out a creative spark within me, and I hope it brings me many more years of imagination, wonder, and fun.

That said, Daggerheart is a lot cooler.

Feel Free to click through my work! If you'd like to view it a little closer, then opening the images in new tabs should present you with the picture in its full resolution!


Full Body References

Portraits & Icons

2D Digital Art


Miscellaneous Art

If it's not D&D, it's here.

Feel Free to click through my work! If you'd like to view it a little closer, then opening the images in new tabs should present you with the picture in its full resolution!


2D Digital Art


Timelines, and WIPs

Here you can find all my projects where the timelines, progress, and iterations were saved, and immortalised as GIFs!

It can sometimes be difficult to document, however expect more Works in Progress soon!

Feel Free to click through my work! If you'd like to view it a little closer, then opening the images in new tabs should present you with the picture in its full resolution!



More to come soon!


3D Digital Art


Model Showcases

Alongside my more mature and seasoned interests, I'm quite fond of the fuzzy mascots that spawned from the Five Nights at Freddy's franchise!

Since 2023, I've been learning the in's and out's of Blender 2.79, and its later editions, to bring that interest to life.

When it comes to more organic meshes, I am far more comfortable with Blender's later editions, and am capable of switching between each iteration of the software with ease, however when it comes to these, less than organic, characters, I've always found Blender's older programs just give them a charm I can't replicate in the later versions.

That said, all renders presented were done in Blender 4.1 or higher, as I find the material output and lighting engine to be incredible. Most characters are UV unwrapped and textured with maps, however there are occasions where building a procedural texture does sound more fun - for cases like dirty fur, cracked plastic, or scuffed metal.

Feel Free to click through my work! If you'd like to view it a little closer, then opening the images in new tabs should present you with the picture in its full resolution!


3D Digital Art

D&D Materials


Environments & Props

While working on the occasional personal project, I've found that one element of game design I'm quite fond of is building the settings in which a game may take place in.

During my first year of college, I modelled a room for my project Detectives Against Dominion, which, while was very scrappy, I had a fun time setting up the materials, laying out the furniture, and lighting it with the intention of drawing a player's eyes across the scene.

To me, it's the most literal form of worldbuilding, as every element introduced into an environment serves a purpose, and explains a little more about the setting a character finds themselves in.

Please check back in soon, I plan on updating this section first!

Feel Free to click through my work! If you'd like to view it a little closer, then opening the images in new tabs should present you with the picture in its full resolution!


Game Design Documents


Game Design Documents

Over the course of my education, I've learnt the in's and out's of the development pipeline, and the intricacies of its earlier phases. Part of that is the production of a GDD.

Detectives Against Dominion was a scrappy, first year project that really sparked my love for the medium, as it was my first real taste of ludo-narrative harmony, and applying it to a creation of my own.

I can't say it entirely holds up by itself anymore, but I like to evidence it as a starting point, because it was foundational to my love for the craft as a whole.

This section may see far less regular updates than the rest, however don't threat! There will be more to come.

Feel Free to click through my work! If you'd like to view it a little closer, then opening the images in new tabs should present you with the picture in its full resolution!